This brings me to my next point. Why the hell do many MMORPG require you to waste 100+ hrs of your time before you get to the good parts of the game? AoC is the perfect example of this. "Hey we have an awesome game where players can build there own cities, attack other players and cities and battle for dominance. Oh, btw, none of that is possible until you have played 100+ hrs in our boring as ass retarded game."
Here's an idea, if you make a really fun game, don't add an ton of bullshit before it. I'm not sure how many of you played the first Jedi Knight game, but you didn't get a lightsaber for the first 6-7 hrs of the game. Guess what? When Jedi Knight 2 came out they decided not to be retards and gave you a lightsaber right away. You know why? The game was called Jedi FUCKIN Knight! Nobody wanted to play those first 6-7 hrs without a lightsaber. MMORPG developers need to stop being stupid and cut out the bullshit. I don't want to waste 100+ hrs of my life before I get to anything that is remotely fun. And if that is the case then shut the hell up about how awesome your game is and say "Boring as hell for the first 100 hrs, then it gets good". People then will not get mad when they start playing the game cause they know what to expect.
I'll try to continue in AoC and give my review once I hit lev 40, however it probably won't be pretty. Honestly, if there was ever a reason to buy a top level account from one of those selling sites it's AoC.











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